indie game studio / est. 2026

No More Care_

Small studio. Strange mechanics.

Roguelikes with short, replayable sessions.
One person doing it all.

SYS_STATUS: terminal_stake.exe // final playtest

Currently shipping

IN DEVELOPMENT

Incrememory

A roguelike with fast auto-battler sessions and a deep upgrade system. More to share when the art lands.

// awaiting assets
IN DEVELOPMENT

Increvolution

A roguelike about evolutionary mechanics and managing a tiny ecosystem. Mutate, adapt, watch what survives.

// awaiting assets

Small studio. Big ideas.

No More Care is a one-person indie studio focused on roguelikes with unusual mechanics — the kind of games you can finish a run of on a coffee break, and still think about hours later.

Behind it: a solo developer with thirteen years in software engineering and a lifetime of dreaming about games. Art and music are sourced from people who do those things better. Everything else — design, code, and the late nights — happens here.

The name is a statement, not an excuse. No more care about scope inflation, padded runtimes, or shipping what's expected. Just games that try something, and respect the player on the way.

3
games in flight
1
developer
runs ahead

Find us